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You were never all that great with data structures and you find the concept puzzling and mildly irritating. You've been meaning to hang another poster there soon. The FAKE ARMS are pushed entirely out of the deck!!! In any case, you now feel like you have gathered enough things to get down to business and do some really important stuff. 04/14/09 "John: Combine the nails and hammer." You MERGE the top two cards. 04/14/09 "John: Examine Deep Impact poster." Morgan Freeman's genteel, homespun mannerisms were perfect qualities for a president residing over a crisis. 04/16/09 "John: Report progress to TG." |PESTERLOG| 04/17/09 "John: Captchalogue Colonel's big book." Now that you've got some space in your SYLLADEX to work with, you figure you might as well start squandering it immediately.
But with any hope, perhaps you will advance new, more practical FETCH MODI for your SYLLADEX with a little more experience. 04/14/09 "John: Read note on drawer." This note is rich with the aromas of FATHERLY AFTERSHAVES AND COLOGNES. 04/14/09 "John: Take poster." Another BIRTHDAY ARTIFACT. The next thing you do will probably be exceptionally meaningful. The HAMMER and NAILS are now captchalogued on the same card and can be used together. 04/14/09 "John: Examine Con Air poster." PUT THE BUNNY BACK IN THE BOX. Ordinarily this ridiculous book would be way too heavy to carry around in any practical way.
04/14/09 "John: Examine contents of chest." In here you keep an array of humorous and mystical ARTIFACTS, each one a devastating weapon in the hands of a SKILLED MAGICIAN or a CUNNING PRANKSTER. Among the ARTIFACTS are: TWO (2) FAKE ARMS [CURRENTLY CAPTCHALOGUED IN YOUR SYLLADEX], ONE (1) PAIR OF TRICK HANDCUFFS, ONE (1) STUNT SWORD, ONE (1) MAGICIAN'S HAT, ONE (1) PAIR OF BEAGLE PUSS GLASSES, SEVERAL (~) SMOKE PELLETS, SEVERAL (~) BLOOD CAPSULES, and ONE (1) COPY OF COLONEL SASSACRE'S DAUNTING TEXT OF MAGICAL FRIVOLITY AND PRACTICAL JAPERY, and ONE (1) COPY OF HARRY ANDERSON'S "WISE GUY", BY MIKE CAVENEY. 04/15/09 "John: Examine incoming message." You pull up to your COMPUTER. You decorated your desktop with some rather handsome WALLPAPER which you made yourself. Your desktop is also littered with various PROGRAMMING PROJECT FILES. 04/15/09 "John: Open Pesterchum." Only one of your CHUMS is logged in. 04/15/09 "John: Open message." |PESTERLOG| -- turntech Godhead 04/15/09 "John: Look out window." You see the view of your yard from your window. In a kid's yard, a tree without a tire swing is like a proper gentleman without a monocle. The red flippy-lever thing means you have new mail. 04/15/09 "John: Go outside and check mailbox." You are about to hurry down stairs when you hear a car pull into the driveway. You decide to chill out up here for a while until the dust settles.
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04/18/09 "John: Get funny glasses too." You don't have a free card in your SYLLADEX! You are quite certain there has never been, nor ever will be... While you are wearing the items, they remain on the card, but it is temporarily removed from the deck, thus freeing up the cards beneath it.
However, you are able to MERGE the BEAGLE PUSS with the MAGICIAN'S HAT to create a CLEVER DISGUISE. 04/18/09 "John: Leave room." You exit into the HALLWAY.
Check mail later." If you go down stairs to get it, he will likely monopolize hours of your time.
04/18/09 "John: Captchalogue magician's hat." You expend your final card on the MAGICIAN'S HAT.
But this is probably unadvisable, since you'd just make your room lousy with smoke! 04/16/09 "John: Select "HAMMER"." Your STRIFE SPECIBUS has been ALLOCATED with the HAMMERKIND ABSTRATUS.